Mapping Screen Cultures
This course introduces students to the mediated ecology of digital screen cultures. From photography to vlogging, cinema to fan cultures, streaming to social media, piracy to intellectual property, this course will look at the cinematic and media flows as an infrastructure, a form, an industry, a cultural and public imaginary and an aesthetic configuration. Using various case studies, the course intends to introduce students to Key concepts and discourses of digital screen cultures The ways in which the digital affects form and narrative, audience and genre. Explore the ways in which the digital is changing and affecting audience experience and participation such as fandom and user generated content. Media activism and surveillance. Piracy and informal distribution and circulation. Virality, Memes and Gifs. Transmedia Storytelling, cinema and documentary Streaming Culture and subscription platforms Media Convergence
Creeber, Glen, and Royston Martin, editors. Digital Cultures. Open University Press, 2009. Lotz, Amanda D.
We Now Disrupt This Broadcast: How Cable Transformed Television and The Internet Revolutionized It All. The MIT Press, 2018. Jenkins, Henry.
Convergence Culture: Where Old and New Media Collide. New York University Press, 2006.302240Nelmes, Jill, editor. Introduction to Film Studies. Routledge, 2.